{F5E692D9-8A87-349D-9657-F96E5799D2F4}

System.IO.MemoryStream

Registry

{62C8FE65-4EBB-45E7-B440-6E39B2CDBF29}

InprocServer32

C:\Windows\System32\mscoree.dll
  • Assembly: mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
  • Class: System.IO.MemoryStream
  • ThreadingModel: Both

ProgId

System.IO.MemoryStream

Instance

  • Type: MemoryStream

Methods

  • get_CanRead: bool get_CanRead()
  • get_CanSeek: bool get_CanSeek()
  • get_CanWrite: bool get_CanWrite()
  • Flush: void Flush()
  • FlushAsync: System.Threading.Tasks.Task FlushAsync(System.Threading.CancellationToken cancellationToken), System.Threading.Tasks.Task FlushAsync()
  • GetBuffer: byte[] GetBuffer()
  • TryGetBuffer: bool TryGetBuffer([ref] System.ArraySegment[byte] buffer)
  • get_Capacity: int get_Capacity()
  • set_Capacity: void set_Capacity(int value)
  • get_Length: long get_Length()
  • get_Position: long get_Position()
  • set_Position: void set_Position(long value)
  • Read: int Read(byte[] buffer, int offset, int count)
  • ReadAsync: System.Threading.Tasks.Task[int] ReadAsync(byte[] buffer, int offset, int count, System.Threading.CancellationToken cancellationToken), System.Threading.Tasks.Task[int] ReadAsync(byte[] buffer, int offset, int count)
  • ReadByte: int ReadByte()
  • CopyToAsync: System.Threading.Tasks.Task CopyToAsync(System.IO.Stream destination, int bufferSize, System.Threading.CancellationToken cancellationToken), System.Threading.Tasks.Task CopyToAsync(System.IO.Stream destination), System.Threading.Tasks.Task CopyToAsync(System.IO.Stream destination, int bufferSize)
  • Seek: long Seek(long offset, System.IO.SeekOrigin loc)
  • SetLength: void SetLength(long value)
  • ToArray: byte[] ToArray()
  • Write: void Write(byte[] buffer, int offset, int count)
  • WriteAsync: System.Threading.Tasks.Task WriteAsync(byte[] buffer, int offset, int count, System.Threading.CancellationToken cancellationToken), System.Threading.Tasks.Task WriteAsync(byte[] buffer, int offset, int count)
  • WriteByte: void WriteByte(byte value)
  • WriteTo: void WriteTo(System.IO.Stream stream)
  • get_CanTimeout: bool get_CanTimeout()
  • get_ReadTimeout: int get_ReadTimeout()
  • set_ReadTimeout: void set_ReadTimeout(int value)
  • get_WriteTimeout: int get_WriteTimeout()
  • set_WriteTimeout: void set_WriteTimeout(int value)
  • CopyTo: void CopyTo(System.IO.Stream destination), void CopyTo(System.IO.Stream destination, int bufferSize)
  • Close: void Close()
  • Dispose: void Dispose(), void IDisposable.Dispose()
  • BeginRead: System.IAsyncResult BeginRead(byte[] buffer, int offset, int count, System.AsyncCallback callback, System.Object state)
  • EndRead: int EndRead(System.IAsyncResult asyncResult)
  • BeginWrite: System.IAsyncResult BeginWrite(byte[] buffer, int offset, int count, System.AsyncCallback callback, System.Object state)
  • EndWrite: void EndWrite(System.IAsyncResult asyncResult)

Properties

  • CanRead: bool CanRead {get;}
  • CanSeek: bool CanSeek {get;}
  • CanWrite: bool CanWrite {get;}
  • Capacity: int Capacity {get;set;}
  • Length: long Length {get;}
  • Position: long Position {get;set;}
  • CanTimeout: bool CanTimeout {get;}
  • ReadTimeout: int ReadTimeout {get;set;}
  • WriteTimeout: int WriteTimeout {get;set;}

MIT License. Copyright (c) 2021 Strontic.