blender.exe
- File Path:
C:\Program Files\Blender Foundation\Blender 2.83\blender.exe
- Description: Blender
Hashes
Type | Hash |
---|---|
MD5 | 46573B4C44F7D37ADFB8C65C7B62A224 |
SHA1 | 44A2DCC9015A6EF1C77DAC5E566CB71938956F37 |
SHA256 | 68A9115B1B6A8CEA5B0CEAADB3AEC2766B96BC46C58FC277204C95C63A457DD5 |
SHA384 | 7116DD960428716A799909990C83FC3605410EC7E05D995D96AC32BBE1CD6E467788EF4BFAE88C6F8664F2A41F55A860 |
SHA512 | 6C06FF467FD0F4DE4593AD06E7B6540BCFBF5C77B7B15B9B0BBBFFC08FB4459AFBA59982EAC1817FB8253EFB31806233158423AA5320C1D0BC6FD8882F74DCE2 |
SSDEEP | 3145728:EDYB5MTkItllBdQJn96epQMik6YZesHoDifu9lfU1:elBdQ1DBiBMpfGO |
Runtime Data
Usage (stdout):
Blender 2.83.4
Usage: blender [args ...] [file] [args ...]
Render Options:
-b or --background
Run in background (often used for UI-less rendering).
-a or --render-anim
Render frames from start to end (inclusive).
-S or --scene <name>
Set the active scene <name> for rendering.
-f or --render-frame <frame>
Render frame <frame> and save it.
* +<frame> start frame relative, -<frame> end frame relative.
* A comma separated list of frames can also be used (no spaces).
* A range of frames can be expressed using '..' separator between the first and last frames (inclusive).
-s or --frame-start <frame>
Set start to frame <frame>, supports +/- for relative frames too.
-e or --frame-end <frame>
Set end to frame <frame>, supports +/- for relative frames too.
-j or --frame-jump <frames>
Set number of frames to step forward after each rendered frame.
-o or --render-output <path>
Set the render path and file name.
Use '//' at the start of the path to render relative to the blend-file.
The '#' characters are replaced by the frame number, and used to define zero padding.
* 'animation_##_test.png' becomes 'animation_01_test.png'
* 'test-######.png' becomes 'test-000001.png'
When the filename does not contain '#', The suffix '####' is added to the filename.
The frame number will be added at the end of the filename, eg:
# blender -b animation.blend -o //render_ -F PNG -x 1 -a
'//render_' becomes '//render_####', writing frames as '//render_0001.png'
-E or --engine <engine>
Specify the render engine.
Use '-E' help to list available engines.
-t or --threads <threads>
Use amount of <threads> for rendering and other operations
[1-1024], 0 for systems processor count.
Format Options:
-F or --render-format <format>
Set the render format.
Valid options are:
'TGA' 'RAWTGA' 'JPEG' 'IRIS' 'IRIZ' 'AVIRAW' 'AVIJPEG' 'PNG' 'BMP'
Formats that can be compiled into Blender, not available on all systems:
'HDR' 'TIFF' 'OPEN_EXR' 'OPEN_EXR_MULTILAYER' 'MPEG' 'CINEON' 'DPX' 'DDS' 'JP2'
-x or --use-extension <bool>
Set option to add the file extension to the end of the file.
Animation Playback Options:
-a <options> <file(s)>
Instead of showing Blender's user interface, this runs Blender as an animation player,
to view movies and image sequences rendered in Blender (ignored if '-b' is set).
Playback Arguments:
-p <sx> <sy>
Open with lower left corner at <sx>, <sy>.
-m
Read from disk (Do not buffer).
-f <fps> <fps-base>
Specify FPS to start with.
-j <frame>
Set frame step to <frame>.
-s <frame>
Play from <frame>.
-e <frame>
Play until <frame>.
Window Options:
-w or --window-border
Force opening with borders.
-W or --window-fullscreen
Force opening in fullscreen mode.
-p or --window-geometry <sx> <sy> <w> <h>
Open with lower left corner at <sx>, <sy> and width and height as <w>, <h>.
-M or --window-maximized
Force opening maximized.
-con or --start-console
Start with the console window open (ignored if '-b' is set), (Windows only).
--no-native-pixels
Do not use native pixel size, for high resolution displays (MacBook 'Retina').
--no-window-focus
Open behind other windows and without taking focus.
Python Options:
-y or --enable-autoexec
Enable automatic Python script execution.
-Y or --disable-autoexec
Disable automatic Python script execution (pydrivers & startup scripts), (compiled as non-standard default).
-P or --python <filename>
Run the given Python script file.
--python-text <name>
Run the given Python script text block.
--python-expr <expression>
Run the given expression as a Python script.
--python-console
Run Blender with an interactive console.
--python-exit-code <code>
Set the exit-code in [0..255] to exit if a Python exception is raised
(only for scripts executed from the command line), zero disables.
--python-use-system-env
Allow Python to use system environment variables such as 'PYTHONPATH' and the user site-packages directory.
--addons <addon(s)>
Comma separated list of add-ons (no spaces).
Logging Options:
--log <match>
Enable logging categories, taking a single comma separated argument.
Multiple categories can be matched using a '.*' suffix,
so '--log "wm.*"' logs every kind of window-manager message.
Use "^" prefix to ignore, so '--log "*,^wm.operator.*"' logs all except for 'wm.operators.*'
Use "*" to log everything.
--log-level <level>
Set the logging verbosity level (higher for more details) defaults to 1,
use -1 to log all levels.
--log-show-basename
Only show file name in output (not the leading path).
--log-show-backtrace
Show a back trace for each log message (debug builds only).
--log-show-timestamp
Show a timestamp for each log message in seconds since start.
--log-file <filename>
Set a file to output the log to.
Debug Options:
-d or --debug
Turn debugging on.
* Enables memory error detection
* Disables mouse grab (to interact with a debugger in some cases)
* Keeps Python's 'sys.stdin' rather than setting it to None
--debug-value <value>
Set debug value of <value> on startup.
--debug-events
Enable debug messages for the event system.
--debug-ffmpeg
Enable debug messages from FFmpeg library.
--debug-handlers
Enable debug messages for event handling.
--debug-libmv
Enable debug messages from libmv library.
--debug-cycles
Enable debug messages from Cycles.
--debug-memory
Enable fully guarded memory allocation and debugging.
--debug-jobs
Enable time profiling for background jobs.
--debug-python
Enable debug messages for Python.
--debug-depsgraph
Enable all debug messages from dependency graph.
--debug-depsgraph-eval
Enable debug messages from dependency graph related on evaluation.
--debug-depsgraph-build
Enable debug messages from dependency graph related on graph construction.
--debug-depsgraph-tag
Enable debug messages from dependency graph related on tagging.
--debug-depsgraph-no-threads
Switch dependency graph to a single threaded evaluation.
--debug-depsgraph-time
Enable debug messages from dependency graph related on timing.
--debug-depsgraph-pretty
Enable colors for dependency graph debug messages.
--debug-gpu
Enable GPU debug context and information for OpenGL 4.3+.
--debug-gpumem
Enable GPU memory stats in status bar.
--debug-gpu-shaders
Enable GPU memory stats in status bar.
--debug-gpu-force-workarounds
Enable GPU memory stats in status bar.
--debug-wm
Enable debug messages for the window manager, shows all operators in search, shows keymap errors.
--debug-xr
Enable debug messages for virtual reality contexts.
Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.
--debug-xr-time
Enable debug messages for virtual reality frame rendering times.
--debug-all
Enable all debug messages.
--debug-io
Enable debug messages for I/O (Collada, ...).
--debug-fpe
Enable floating point exceptions.
--disable-crash-handler
Disable the crash handler.
--disable-abort-handler
Disable the abort handler.
Misc Options:
--app-template <template>
Set the application template (matching the directory name), use 'default' for none.
--factory-startup
Skip reading the BLENDER_STARTUP_FILE in the users home directory.
--disable-library-override
Disable Library Override features in the UI.
--enable-event-simulate
Enable event simulation testing feature 'bpy.types.Window.event_simulate'.
--env-system-datafiles
Set the BLENDER_SYSTEM_DATAFILES environment variable.
--env-system-scripts
Set the BLENDER_SYSTEM_SCRIPTS environment variable.
--env-system-python
Set the BLENDER_SYSTEM_PYTHON environment variable.
-noaudio
Force sound system to None.
-setaudio
Force sound system to a specific device.
'NULL' 'SDL' 'OPENAL' 'JACK'.
-h or --help
Print this help text and exit.
-R
Register blend-file extension, then exit (Windows only).
-r
Silently register blend-file extension, then exit (Windows only).
-v or --version
Print Blender version and exit.
--
End option processing, following arguments passed unchanged. Access via Python's 'sys.argv'.
Other Options:
/?
Print this help text and exit (windows only).
--debug-freestyle
Enable debug messages for Freestyle.
--debug-ghost
Enable debug messages for event handling.
--verbose <verbose>
Set the logging verbosity level for debug messages that support it.
Argument Parsing:
Arguments must be separated by white space, eg:
# blender -ba test.blend
...will exit since '-ba' is an unknown argument.
Argument Order:
Arguments are executed in the order they are given. eg:
# blender --background test.blend --render-frame 1 --render-output '/tmp'
...will not render to '/tmp' because '--render-frame 1' renders before the output path is set.
# blender --background --render-output /tmp test.blend --render-frame 1
...will not render to '/tmp' because loading the blend-file overwrites the render output that was set.
# blender --background test.blend --render-output /tmp --render-frame 1
...works as expected.
Environment Variables:
$BLENDER_USER_CONFIG Directory for user configuration files.
$BLENDER_USER_SCRIPTS Directory for user scripts.
$BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.
$BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).
$BLENDER_SYSTEM_DATAFILES Directory for system wide data files.
$BLENDER_SYSTEM_PYTHON Directory for system Python libraries.
$TEMP Store temporary files here.
$SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, dma.
$PYTHONHOME Path to the Python directory, eg. /usr/lib/python.
Usage (stderr):
AL lib: (EE) UpdateDeviceParams: Failed to set 48000hz, got 44100hz instead
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Warning! Using result of ChoosePixelFormat.
Win32 Error# (0): The operation completed successfully.
Child Processes:
conhost.exe
Signature
- Status: Signature verified.
- Serial:
0FC2CFDD6D5AD878EA6A7AFB6D7A5CD2
- Thumbprint:
18A976606F95649BB479D1934F21F2AC37D642A8
- Issuer: CN=SSL.com Code Signing Intermediate CA RSA R1, O=SSL Corp, L=Houston, S=Texas, C=US
- Subject: CN=Stichting Blender Foundation, O=Stichting Blender Foundation, L=Amsterdam, S=Noord-Holland, C=NL
File Metadata
- Original Filename: blender.exe
- Product Name: Blender
- Company Name: Blender Foundation
- File Version: 2.83
- Product Version: 2.83
- Language: English (United States)
- Legal Copyright: GPLv3 (Blender Foundation)
File Similarity (ssdeep match)
File | Score |
---|---|
C:\program files\Blender Foundation\Blender 2.83\blender.exe | 54 |
MIT License. Copyright (c) 2020-2021 Strontic.